InfoGenere: Avventura, Indie
Sviluppatore: Just Add Water (Developments), Ltd.
Editore: Oddworld Inhabitants, Inc.
Data di rilascio: 25 Febbraio 2015
DescrizioneEsplora antiche rovine, sfuggi a bestie carnivore e orde di creature dal grilletto facile nei panni di Abe, l'eroe della versione fantasticamente rivisitata del classico per PlayStation Abe's Oddysee. Un tempo addetto alle pulizie della più grande fabbrica di carni di Oddworld, Abe scopre per caso il piano segreto del suo capo di trasformare gli schiavi della RuptureFarms in gustosi snack della nuova linea di prodotti confezionati con carni.
RequisitiProcessor: Intel i3-3220 (3.30GHz)
Memory: 4 GB RAM
Graphics: Dedicated desktop GPU required - minimum Radeon HD 5770 / NVIDIA GTX 260
Hard Drive: 10 GB available space
Changelog
Fix for the unresponsive keyboard and controller input after updating the game to version 1.02.
In-game cut-scene issues
We've removed an erroneously applied layer of real-time post-processing to the pre-rendered video cut-scenes.
Ability to switch off various graphical effects
We've looked at implementing toggles for the bloom, lens effects and glow - partly to address user feedback and partly to improve performance to some degree for certain PC spec configurations.
There are options for Glow (the soft lighting effect cast by lights in the game), Bloom (an effect that produces feathered light edges) and LensDirt (meant to replicate the look of a camera). All can be toggled to True or False as required.
In addition, the issue with the 'shadows' slider not working as expected has been fixed, and we've added a further slider for 'shadow distance'.
We've looked into the simplest way to grant players the ability to remap buttons on their controllers.
You'll find a readme in the Help folder that explains how to remap the controls, along with an example remap file that must be edited and renamed and placed alongside the other settings files.
Please note that remapped controls aren't currently reflected in the in-game banners.
We've investigated complaints that the meat grinders were running too fast at frame-rates higher than 60 FPS (for anyone interested, the actuality is that they were resetting their descent too fast, rather than the actual speed of the movement) and this patch should therefore fix the issues players may have experienced.
We've also slowed down the speed of the fastest grinders just a little.
Some leaderboards were reversed and some were incorrectly reporting completion times as 00:00.
Xbox 360 controller screen shows incorrect buttons
The game start screen that shows if the player has a controller connected would incorrectly display the functions of the four main face buttons. This is now fixed.
Various other fixes and tweaks
There were a number of minor, isolated progression bugs at launch, including a Scrab patrol in Scrabania Trial 4 that blocked progress, the remote ability to fall out of the world in Zulag 2 Path 2 and Elum getting stuck on one of the new running sections - these are all fixed. We've also made an addition to the game credits.
IstruzioniCompatibile con la versione GOG- Installare la patch aprendo l'exe
- Giocare
Testato e funzionante su Windows 7 x64DownloadAttenzione! Non sei autorizzato a visualizzare questo testo / Solo gli utenti registrati possono visualizzare questo testo!
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